
After being acquired by BandLab in 2018, the former Sonar, which previously belonged to Gibson, was replaced by "Cakewalk by BandLab", the new name for Sonar. And the good news: it was released for free!
In 2025, Cakewalk by BandLab gives way to its successor, which takes back its original name: Cakewalk Sonar. This new Sonar now comes in two versions: a paid subscription-based edition and a free edition with only a few non-essential features removed. However, these limitations may be frustrating enough for advanced users to push them toward choosing the paid subscription… or exploring other options.
Sonar remains my favorite DAW, although I also enjoy using Studio One, Cubase, and Reaper. But old habits die hard, and Sonar is still the one I use most willingly.
Reaper is interesting for several reasons: first, because it is very comprehensive and allows you to work just as effectively as with other leading DAWs on the market; second, because it has one of the most efficient input/output routing systems, its interface is fully customizable, it is updated very regularly, and above all, it is cheaper than its competitors: 60 dollars (about 45 euros), with no limitations. However, note that while Reaper does come with some plugins, it offers far fewer than what you get with the most complete versions of its competitors. Therefore, it’s more accurate to compare Reaper to the basic editions of other DAWs — usually priced around a hundred euros — rather than to the full-featured versions, which often approach 400 euros or more. Reaper remains a very compelling choice.
Of course, Reaper isn’t perfect, but it can do pretty much everything. After that, it’s a matter of habit. I’m used to Sonar, I like this DAW, and I don’t particularly want to switch and relearn on another one everything I already know how to do. That said, I’ve had the opportunity to try Reaper, and it’s clear that if I were starting out in computer-based music production today, I would start with Reaper. Inexpensive and highly capable... why hesitate? Moreover, it is available for Windows, Wine, and Mac OS X, and it’s compatible with VST, VSTi, DX, DXi, and AU plugins.
Reaper can be downloaded and used entirely for free, with no time limits. However, it is still a paid software, and it is your moral duty to purchase a license if you use it regularly. Its price-to-performance ratio is unbeatable, and for a regular user, the expense is completely justified.
Cubase is a digital audio workstation (DAW) developed by Steinberg, designed for recording, arranging, and editing music. The latest version is Cubase 14. Among its features are: a virtual drum instrument, a vocal editor with real-time pitch correction, VST expression tools for easily editing instrument articulations, improved data handling and automation, and a convolution reverb plugin.
Studio One is a digital audio workstation (DAW) developed by PreSonus, a brand that also designs audio interfaces, preamps, and mixing consoles. Although PreSonus is primarily known as a hardware manufacturer, their Studio One DAW is a solid alternative to sequencers from other brands. Studio One has its origins in the free Kristal sequencer, which has since been discontinued.
Studio One offers excellent ergonomics and also includes Melodyne, a plugin that allows easy audio correction (pitch shifting or time-stretching). However, it does not include a score editor and comes with relatively few virtual instruments.
Studio One is available in several editions with varying feature sets, and there is even a free version with no time limit. The downside is that this free version is not compatible with plugins (VST or others), which significantly reduces its usefulness. Nevertheless, it is a good opportunity to try the software without the usual limitations of demo versions.
Logic Pro is a 32/64 bit audio and midi D.A.W. for Mac OS X. it is part of Apple's profesional music software range. A light version, Logic Express with the same interface and the same audio engine but less options is also available at a lower price.
Pro Tools is widely used by professionals throughout the audio industries for recording and editing in music production, film scoring, film and television post production. Pro Tools has three types of systems; HD, LE, and M-powered. HD is the high-end package and is an integration of hardware and software. The hardware includes an external A/D converter and internal PCI or PCIe audio cards with onboard DSP. Fundamentally, Pro Tools, like all Digital Audio Workstation software, is similar to a multi-track tape recorder and mixer, with additional features that can only be performed in the digital domain. The high-end version supports sample rates of up to 192 kHz and bit depths of 16 and 24 bit, opens WAV, AIFF, mp3, SDII audio files and QuickTime video files. It features time code, tempo maps, automation and surround sound capabilities.
Ableton Live is a loop-based software music sequencer and DAW for Mac OS and Windows by Ableton. Live is a tool made for composing and arrangements, but its design and ergonomics are mostly live-oriented. The user interface was optimized for live performances. It is reduced to a minimum and is easily usable on a one-screen configuration. The absence of pop-up windows, its unique window divided into 5 categories makes it easy to use on laptop computers that may not be as powerful as their desktop counterparts. The different categories may be hidden or displayed with a simple click on the corresponding icon. The layout is then reorganized depending on the active categories. For live performances, you can display the loop points or the starting point of one or more clips, and they will remain in tempo with one another ("warp" feature you can trigger on the fly).
Acid comes in 2 ranges: Pro and Music Studio. The pro range has more features. Acid Music Studio costs about 50 euros, and the pro version about 150 euros.
Available for Mac first and now for Windows, Digital Performer includes many high-quality effects and an excellent score editor. Virtual instruments on the other hand are not numerous. 30-day limited demo versions are available on the official website if you want to give it a try.
This software is the descendant of Fruity Loops, which was perfectly suited for Electro or Hip Hop music. Nowadays, FL Studio makes it possible to record any genre, but the way it works makes it still not really suited for acoustic musics. It is based on a concept of patterns added to a playlist.
It used to be dedicated to MIDI recordings, but Reason now handles audio. Still, for historical reasons, many Propellerhead Reason users still produce electronic music. Reason has a very powerful routing system, through the used of virtual cables, which could discourage some people.
Unlike Reason, Samplitude was long limitied to audio management, and could not handle MIDI data. It's no longer the case. Samplitude is based on the concept of audio objects, where each audio clip has its own routing and automation capabilities. Samplitude includes many effects plugins and virtual instruments, as well as sound banks. More technical than other DAWs, the full version is also pretty expensive.
Tracktion is available for PC, Mac and Ubuntu. It costs 60 dollars for the base version, and up to 200 dollars in bundle with other in-house software (plugins and virtual instruments). That makes it one of the least expensive DAWs on the market. Users like the ergonomy of the software, but there seems to be a number of annoying bugs (rendering problems, unexpected crashes...), that will hopefully be fixed at some point.
EnergyXT has been created by Jorgen Aase. EnergyXT is compatible with the VST standard, the ASIO protocol and the REX2 format from Propellerhead Software. This DAW is compatible with 16, 24 or 32 bit files, mono or stereo. The user interface is organized around a menu bar, a tool bar, tabs, a navigation window and a main window which, by default, shows the sequencer, but can also display the "Mixer" and "Modular" parts thanks to the customizable tabs. It's well suited for live performance and small configurations, with a low price of about 40 euros. It's rather simple to use but remains somewhat less powerful than more complete (and more expensive) DAWs.
The company Zynewave has been created by Frits Nielsen, a software engineer, who developed the DAW Podium on his own. As it's a one-man company, Podium may not be as rich and complete as other major DAWs such as Sonar, Cubase or Logic, but it offers many of the features you might expect from a DAW. As a result, you may encounter compatibility issues with some hardware and plugins. Podium supports recording and editing of audio and MIDI, and hosts VST instrument and effect plugins. It is available for Windows as a 32 or 64-bit software and costs 50 dollars.
You will be glad to know that a free version is available. it's adequately called Podium Free, and it has pretty much the same capabilities as the paid-for version, minus a few limitations. The most severe limitation is that the plugin multiprocessing is disabled, which means you might experience processor overloading if you use too many plugins within a project. Yet, it's worth trying, because this free version is way more powerful than other free DAWs like Kristal (obsolete in so many ways) and Audacity (really inferior to all other DAWs).
Let's be honest, these free DAWs are no match for the retail DAWs.
Kristal is no longer developed and updated, so it may even be incompatible with recent plugins. But it gave birth to Studio One, a retail DAW from PreSonus.
As for Audacity, it's more an audio editor than a real DAW, even though you can use it as such, with severe limitations.
You'd rather use a DAW such as Reaper, which costs only 45 euros and is way more complete and modern than those free software
It's much more interesting to start using Reaper, which costs only 45 euros and is much more complet and modern than theses free software, or even the free version of Studio One, even though it's incompatible with plugins. I should also mention Podium Free, a very interesting free version of Podium (presented above) which also supports VST plugins with a few limitations.
Those DAWs are way more complex (just a question of habit...) but they are the real thing and will train newcomers about the logic behind DAWs. If you get hooked, then you may choose whatever DAW suits you best.
As a conclusion, free DAWs will help you out occasionally, but don't expect to make serious audio work with them in the long term.
Messages page # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
FENDER VG
le 12/04/2016 à 06h51
Bonjour,
J'ai des voix à enregistrer sur une bande son, jusque-là je sais faire. Mon souci, c'est le bus d'écoute de chaque chanteur.
J'ai inséré un bus aux sur lequel j'ai routé mes différentes pistes à enregistrer ainsi que la piste de la bande son. Ensuite, j'ai routé la sortie de mon bus AUX sur le Master quand j'agis sur le potard d'AUX de n'importe quelle piste, rien ne se passe, le son reste pareil alors que moi je voudrais que chaque chanteur puisse avoir son propre mix dans les oreilles.
Pourriez-vous m'aider, merci d'avance.
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<em>
Bonjour,
Pour que chaque chanteur puisse avoir son propre mix, outre le fait que chacun ait son propre casque bien entendu, il y a deux solutions.
1 - La plus simple est d'utiliser un préampli casque à plusieurs canaux. Cet ampli se branche sur la prise casque de l'interface audio, et dispose de plusieurs branchements pour des casques. Il faut donc choisir un préampli disposant de suffisamment de canaux (plusieurs prises casques).
Avantage : très simple à mettre en place et pas très cher pour un modèle de base.
Inconvénient : chaque chanteur entend le même mix. Vous ne pouvez régler que le volume individuel, et éventuellement l'égalisation si le préampli le permet, mais vous ne pouvez pas régler le niveau des instruments qui composent le mix.
Je possède un préampli permettant de brancher 4 casques, avec réglage de volume pour chacun, il s'agit du Behringer HA400. Petit boîtier très simple et qui marche très bien, qu'on trouve facilement sur Internet entre 25 et 30 euros.
Toujours chez Behringer, le modèle HA4700 Powerplay Pro-XL, toujours pour 4 casques, permet de régler l'égalisation individuelle de chaque casque, mais il coûte entre 120 et 130 euros.
Et si vous avez besoin de plus de 4 casques, vous en trouverez à 8 canaux par exemple, mais là aussi, il faudra compter plus de 100 euros, selon les marques et les possibilités. Je vous laisse regarder les différents modèles qui existent.
2 - Pour avoir un mix vraiment différent dans chaque casque, il va falloir utiliser les sorties audio de votre interface audio. Il faut donc une interface avec de nombreuses sorties.
J'ai trouvé l'article suivant qui détaille un peu plus tout cela : <a href="http://www.jeuxdecordes.fr/2011/10/repeter-au-casque-avec-son-groupe/" target="_blank">Répéter au casque avec son groupe</a>
Grebz
</em>
cobhc83160
le 06/04/2016 à 18h37
Bonjour,
Tout d'abord je tiens à dire bravo, excellent site !!
En revanche, je ne sais pourquoi mais chez moi je n' arrive pas à utiliser les simulateurs d'ampli :(
Je prends par exemple LeCab 2 de Lepou avec lequel je charge un des sons pris sur votre site, par exemple le Mesa Boogie Studio 22.
Puis j'utilise la tête Lepou Legion... et là je ne sais pas pourquoi, aucun son ne sort :(
Je suis sur Mac avec Logic Pro X.
Ai-je loupé quelque chose ?
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<em>
Bonjour,
Je vais essayer de vous aider, mais je suis sur PC et pas sur Mac, alors il y a peut-être des choses que je fais qui fonctionnent différemment sur Mac... Normalement, non, mais on ne sait jamais.
Pour que cela fonctionne, il faut mettre au moins les éléments suivants sur votre piste de guitare, dans cet ordre :
- Un simulateur d'ampli, pour simuler la tête d'ampli. Par exemple le simulateur LE456 de Lepou.
- Un chargeur d'impulsions pour simuler le cabinet (le baffle, le haut-parleur), comme le LeCab2 de Lepou, ou bien le NadIR d'Ignite Amps.
- Dans le chargeur d'impulsions, charger l'impulsion de votre choix, qui est un petit fichier audio au format Wav.
Vérifiez bien que vous avez les versions Mac des simulateurs d'ampli et du chargeur d'impulsions, évidemment !
Ensuite, pour les impulsions, on utilise des fichiers au format wav sur PC, mais j'ignore si c'est la même chose sur Mac. Est-ce qu'il ne faudrait pas des formats AIFF, ou autres ?
Dans le chargeur d'impulsions, vérifiez bien que l'emplacement de l'impulsion soit "allumé" en cliquant sur la touche marche/arrêt de l'emplacement de l'impulsion. Une petite diode rouge s'allume.
Sur votre piste, vérifiez que vous avez bien activé la fonction "monitoring de l'entrée" dans l'en-tête de la piste.
Il faut aussi que vous ayez une interface audio capable de gérer de faibles latences. Je ne sais pas pour Mac, mais sur PC, les cartes son intégrées sont insuffisantes pour faire de la musique sérieusement, et encore moins pour jouer en temps réel, et une interface audio est indispensable.
Et normalement, si tout va bien, ça devrait fonctionner... Je viens d'essayer ces étapes chez moi, sur un autre séquenceur bien sûr, mais c'est tout ce que j'ai eu à faire.
Vous pourriez aussi essayer ceci, si ce n'est déjà fait :
- Essayez d'abord de jouer de votre guitare sur une piste audio avec le "monitoring" activé, sans aucun simulateur ou chargeur d'impulsion sur la piste. Pour voir si vous avez du son. Si c'est le cas, vous pouvez poursuivre.
- Simulateur d'ampli seul, sans chargeur d'impulsion. Évidemment, le son ne va être pas être très joli, mais cela permettra de voir si au moins, le simulateur fonctionne. Si c'est le cas, c'est que le problème vient du chargeur d'impulsions.
- Essayer cela avec plusieurs simulateurs d'ampli, comme les autres Lepou, ceux d'Ignite Amps ou de Mercuriall par exemple. Pour ces derniers, les versions Mac sont téléchargeables sur mon site, et pour les autres, il y a bien sûr les sites officiels.
- Essayer le chargeur d'impulsions seul (avec au moins une impulsion chargée), sans simulateur d'ampli, pour voir si vous avez du son.
- Pour le chargeur d'impulsions, essayez le <a href="http://www.grebz.fr/simulator_cabs.php#nadir" target="_blank">NadIR d'Ignite Amps</a>, tout aussi bon que LeCab2. On ne peut y charger que 2 impulsions, mais dans l'immense majorité des cas, c'est bien suffisant.
Après ça, si rien ne fonctionne... je bloque.
Ah si, dernière chance, essayez un simulateur payant pour voir si ça change quelque chose. Certains proposent des versions démo, comme Amplitube (mais il faut s'enregistrer sur leur site), <a href="http://www.overloud.com/download/demo.php" target="_blank">TH3 d'Overloud</a>, ou même le dernier Mercuriall (<a href="http://mercuriall.com/cms/details_u530" target="_blank">version "Free"</a> limitée mais fonctionnelle)
Il n'y a pas de raison que ça ne marche pas, j'ai vu des vidéos sur YouTube où les types utilisent LeCab2 (et divers simulateurs d'ampli gratuits) avec Logic Pro, donc c'est possible.
Grebz
</em>
Dekted
le 06/02/2016 à 11h34
Bonjour,
Merci pour tes tutoriels, notamment celui sur le limiteur.
"musicalmant" vôtre
Teddy
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<em>De rien !</em>
JSD
le 23/01/2016 à 07h58
Bonjour
Grosse claque prise à l'instant en tombant sur les simulations concernant Nivana et AC/DC. Je suis sur BR600 maintenant et je dois bien avoir l'équivalent dans ce couteau suisse.
Mais encore bravo pour le travail qui a permis ce réalisme.
Kain
le 14/01/2016 à 02h43
Salut !
Je suis tombé sur ton site au gré de mes pérégrinations googlesques, revenant tranquillement à la prod' à la maison.
Une bien belle mine d'or, je connaissais la plupart des plugs présentés... mais je les avais zappés !
Un grand merci ^^
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<em>De rien, ami noctambule !
Grebz</em>