I prefer to record them last but there are no rules. If you prefer to record them first, then do so.
To record vocals, make sure the place is quiet, shut the door, tell the people who live with you to be quiet, and do not record while your neighbor is drilling holes through his kitchen walls! Also, turn off your monitors and use a headset instead to avoid recording the playback with your microphone.
Condenser or dynamic microphones?
Dynamic microphones are solid, they don' need a power source, they can take heavy acoustic pressure (like a kick drum or a saxophone) and they are not too expensive. They are also less sensitive to surrounding noises than condenser microphones. The cons are they lack clarity in the high range, which renders takes less clear and defined than with condenser microphones. They can be used with Jack or XLR plugs.
Condenser microphones are much more responsive and accurate. Their high sensitivity is double-edged, because they will capture any noise when recording. The fans of your PC are noisy? Chances are this noise will be recorded. Sound comes out of your headset? It will be recorded by your condenser microphone. Children are loudly playing outside? You might get that too. However, some condenser microphones are called "cardioid", or "hyper cardioid", and they only record what comes from a specific direction, ignoring (more or less) other sound sources from other directions. On the contrary, omnidirectional microphones record what comes from anywhere. Not ideal for a home studio. Condenser microphones are also more fragile (don't knock them) and must be powered through a "phantom power", whose standard is 48 volts. This kind of power is either present on your audio interface and can be turned on and off with a button, or it will require the use of an external phantom power source that you will then connect to your audio interface. You have to use 3-pin XLR plugs that carry the phantom power current. Finally, condenser microphones are usually rather expensive, some of them cost several thousand euros (or dollars, or pounds), but only professional studios or rich amateurs can afford those. On the plus side, the sound you get with a condenser microphone will have the best quality.
Be cautious though, a good dynamic microphone is worth better than a bad condenser microphone. No big secret here, for microphones like for anything else, very low prices are rarely synonymous with good quality.
A few known and renowned microphone brands: AKG, Milab, Neumann, Rode, Sennheiser, Shure...
Some pieces of advice: buy a microphone stand and a pop filter (you can also make one yourself with wire and a piece of tights from your wife / girlfriend / mother / daughter / neighbor). The stand will prevent you from manually holding your microphone and thus produce handling noises. As for the pop filter, it prevents the air to hit the microphone and produce unwanted blowing sounds when you pronounce some letters such as "p" or "b".

Jack plug (left) and XLR (right)


No need to go on and on forever, recording is rather easy. As long as you pay attention to your recording levels and take care over your takes, you should get a satisfying result, good enough to finalize the song


Messages page # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
Crowned Warrior
le 05/04/2021 à 22h25
Hi,
I wanted to thank you for these instructions!
I tried this today and did a few iterations of trying to capture my cab. It worked pretty well. The sound of the IR is pretty close to my cab.
If I spend some more effort to set things up better, I will get a better result.
But without your instructions, this wouldn't have even happened. So thanks again!
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Glad to be of help! Enjoy your IRs!
Grebz
Gratte26
le 05/04/2021 à 20h26
Ce site semble être une petite pépite tant il regorge de conseils et d'infos pratiques. Merci à son auteur.
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Et merci de votre visite !
Grebz
Mastercodeon
le 25/03/2021 à 08h07
First off id just like to say that this entire site is an absolute GEM for vst guitar amp sims, ive been using plugins like lepou's le456 and LeCab and many others you host here on this site since i was 13 way back in 2013, ive always used fl studio and as such i am using 12 64 bit with an i5 and 8gb of ram hp laptop. Here soon i will be upgrading to the latest version of fl, with an i7, 12gb of ram lenovo laptop, all my setups are running windows 10. im getting a usb interface for my guitar tomorrow so im finding all the plugins im going to need, and this site by far has literally everything i need for amp sims. I have never even found a copy of the Revolution Z plugin, the sites been dead since i was a kid. I wish you and this entire site the best of luck, wishes and prosperity, i would love to see this site last for the years to come, so much of this software is really hard to find, amazing archive :)
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Thanks a lot for your kind words, I'm glad the site allowed you to find what you were looking for. Cheers and keep on making music!
Grebz
Trainko
le 12/03/2021 à 19h30
Merci pour ce site que je viens tout juste de découvrir et qui regroupe pas mal de recherches que j'ai pu effectuer depuis un lonnnng moment…..
Je débute en MAO et je pense que je viens de trouver la perle qui va me faire progresser rapidement dans le domaine !
Des belles heures devant moi ;)
Un grand bravo et merci beaucoup :)
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Merci à vous de venir sur mon site ! Si les infos qui s'y trouvent permettent d'aider, je suis ravi !
Bonne continuation !
Grebz
Aleg
le 24/01/2021 à 23h46
Bonjour ;
Tout d'abord, merci pour cet excellent article. Il va me servir très prochainement.
J'aurais aimé savoir s'il est également possible de créer une impulsion d'un son en particulier (et non pas d'une enceinte ou d'un lieu) avec ses caractéristiques. Par exemple, le timbre de tel ou tel instrument de musique, ou de quoi que ce soit d'autre. Si oui, comment fait-on et quels outils sont nécessaires ?
Merci d'avance pour votre réponse et en attendant, je vais lire le reste de votre site. :)
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Bonjour Aleg,
Merci d'avoir visité mon site.
Malheureusement, je ne pense pas que ce soit possible, en tout cas pas avec la méthode permettant de créer des IR de lieux ou d'enceintes.
Les instruments virtuels qui reproduisent des instruments existants sont soit à base de samples (chaque note possible de l'instrument réel est enregistrée, avec ses variations), soit reproduits à l'aide d'algorithmes complexes, que je serais bien incapable d'expliquer.
Je ne suis pas assez calé techniquement pour répondre, mais je pense que si c'était possible, ça aurait déjà été fait. À ma connaissance (mais je peux me tromper) ce n'est pas le cas.
Désolé de ne pas pouvoir répondre plus précisément.
Grebz
